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Character Pipeline and Rendering with Omar Hesham Sponsered by Rebus Farms
Here's where we'll be hosting our weekly live Q&A's with our instructor, Omar Hesham -- Sundays at 7p.

Learn how to use quick builds to create a complete 3D character with props, and win some prizes along the way!

CGSociety is teaming up with RebusFarm to offer you this free course to teach you how to use a pipeline to create your character and show you how to and render it effortlessly with RebusFarm. Brought to you by RebusFarm, XP-Pen, and CG Master Academy.

RebusFarm is a render service that supports a wide range of 3D applications, including the host applications, as well as secondary rendering applications. With the new RebusFarm 3.0 Software, users can export render jobs directly from the individual 3D application and manage all jobs from all their devices with ease. Today RebusFarm is the market leader in terms of capacity, price, reliability and delivery speed, while continuously developing and researching new technologies to improve the service even further.

Omar Hesham specializes in character/creature art. Modeling, texturing, look-dev, and shot lighting. He is currently working at Pixomondo in Los Angeles. Check out his CGSociety profile here. https://omar-h.cgsociety.org/

This course will explore the working through the pipeline for a quick build, as well as rendering using RebusFarm. Omar will be covering topics such as blocking, sculpting, polypaint, topology, UVs, texturing, lighting, grooming, and how rendering in RebusFarm allows all these different elements to work together in a full scene. Every new user of RebusFarm gets 25 render points for free, so be sure to sign up with RebusFarm here https://us.rebusfarm.net/en/registration/registers for your free 25 render points ($27.41 USD value).
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